A downloadable game

10,000 Leagues is the continuation of my final major project I am adding in stretch goals I was unable to fit in due to deadlines of the assessment.

I have used procedural generation algorithms to create dungeons that change each time the game is played and this is currently working within the current build.

My next goals are:  Art, SFX , and implementing a storyline.

I have implemented a combat system that is currently in testing and once I can confirm it works as intended I will update the .exe

Known issues: Key spawns in the same room as the player

GitHub Repo: AdamT746/10000-Leagues (github.com)

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10kl.7z 13 MB

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